Four Technicians. Four Decades. One Universe.|

The same crew of wireless ISP technicians — Rico, Vero, Don Aurelio, MorXel — across four generations of gaming. From 1980s arcade cabinets to modern indie platformers.

Four Games. Four Eras.

Pick a decade. Meet the crew in a different way.

1983
SPECTRUM KONG screenshot
1980s Arcade

SPECTRUM KONG

Climb the tower. Dodge the interference. Crown the spectrum.

A retro 8-bit arcade climber. Scale telecom towers, dodge competitor barrels, and defeat the Interference King.

ENTER ERA
1996
WISP RUNNER screenshot
1990s Isometric

WISP RUNNER

Install fiber. Race the grid. Light up every city.

A 90s isometric dispatch-runner. Navigate city grids, install backhaul, outrun the regulatory timers.

ENTER ERA
2005
SIGNAL SMASH screenshot
2000s Party-Fighter

SIGNAL SMASH

Four crews. Twelve arenas. One signal to rule them all.

A 3D crew-based party-fighter. Battle with real networking moves. Wireless vendor equipment changes everything.

ENTER ERA
2014
BAND//WIDTH screenshot
2010s+ Indie

BAND//WIDTH

Thirty levels. Ten cities. Pure parkour on real infrastructure.

A lateral platformer runner. Parkour across towers, poles, and rooftops in ten real Latin American cities.

ENTER ERA

The Crew

The same four WISP technicians. Four visual generations.

Rico

Field Technician

The reliable ground-crew tech who shows up first. Knows every cable, every tower, every connector.

Ing. Vero

Network Engineer

The sharp network engineer who can read a spectrum analyzer like sheet music.

Don Aurelio

The Veteran

Old-school master with decades of wireless experience. Everyone calls him Don.

MorXel

The Hacker

The mysterious signal ghost. Nobody knows where MorXel came from, but they always know the fix.

Ready to play?

Four games. All free. All eras.