SPECTRUM KONG
Climb the tower. Dodge the interference. Crown the spectrum.
A retro 8-bit arcade climber. Scale telecom towers, dodge competitor barrels, and defeat the Interference King.
ENTER ERAThe same crew of wireless ISP technicians — Rico, Vero, Don Aurelio, MorXel — across four generations of gaming. From 1980s arcade cabinets to modern indie platformers.
Pick a decade. Meet the crew in a different way.
Climb the tower. Dodge the interference. Crown the spectrum.
A retro 8-bit arcade climber. Scale telecom towers, dodge competitor barrels, and defeat the Interference King.
ENTER ERA
Install fiber. Race the grid. Light up every city.
A 90s isometric dispatch-runner. Navigate city grids, install backhaul, outrun the regulatory timers.
ENTER ERA
Four crews. Twelve arenas. One signal to rule them all.
A 3D crew-based party-fighter. Battle with real networking moves. Wireless vendor equipment changes everything.
ENTER ERA
Thirty levels. Ten cities. Pure parkour on real infrastructure.
A lateral platformer runner. Parkour across towers, poles, and rooftops in ten real Latin American cities.
ENTER ERAThe same four WISP technicians. Four visual generations.
Field Technician
The reliable ground-crew tech who shows up first. Knows every cable, every tower, every connector.
Network Engineer
The sharp network engineer who can read a spectrum analyzer like sheet music.
The Veteran
Old-school master with decades of wireless experience. Everyone calls him Don.
The Hacker
The mysterious signal ghost. Nobody knows where MorXel came from, but they always know the fix.